Current Projects

Computational cognitive modeling of the predictive active self in situated action (COMPAS)


The COMPAS project seeks to develop a first computational cognitive model of the execution and control of situated action in an embodied cognitive architecture that allows for (a) detailed explanation of mechanisms and processes underlying the sense of agency and the active self; (b) simulation of situated action with predictions about the subjectively perceived sense […]


Satisficing mentalizing — Learning models of Theories of Mind for behavior understanding; ?>

Satisficing mentalizing — Learning models of Theories of Mind for behavior understanding


This projects explores different strategies of how artificial systems could be equipped with a Theory of Mind, i.e. being able to infer hidden mental states of other agents from observable behavior. We are developing models which can learn from past encounters with agents to form models capable of performing such mentalizing in a satisficing way, […]


Lively and trustworthy social robots (VIVA); ?>

The VIVA project aims to build a mobile social robot that produces lively and socially-appropriate behavior in interaction. We are in charge of developing an embodied communication architecture that controls and mediates the robot’s responsive behavior. In addition, we endow the robot with abilities for cohesive spoken dialogue over long-term interactions.


Mental models in collaborative interactive reinforcement learning


This project is part of the Research Cluster CINEMENTAS (“Collaborative Intelligence Based on Mental Models of Assistive Systems”) funded by a major international technology company. We investigate the role of mental models for interactive reinforcement learning, according to which learning is seen as a  dynamic collaborative process in which the trainer and learner together trying to […]


Development of iconic gesture-speech integration in preschool children (EcoGest); ?>

This projects aims to provide a detailed account of the development of iconic gesturing and its integration with speech in different communicative genres. We will study pre-school children at 4 to 5 years of age to investigate their speech-accompanying iconic gesture use and to develop a computational cognitive model of their development. We apply qualitative and […]


Second Language Tutoring Using Social Robots (L2TOR); ?>

L2TOR (pronounced ‘el tutor’) aims to design a child-friendly tutor robot that can be used to support teaching preschool children a second language (L2) by interacting with children in their social and referential world. The project will focus on teaching English to native speakers of Dutch, German and Turkish, and teaching Dutch and German as L2 to immigrant children. We contribute research on interaction management tasks based on decision-theoretic dialogue modeling, probabilistic mental state attribution and incremental grounding.


Social Motorics; ?>

Social Motorics


This projects explores the role of perceptual and motor processes in live social interaction. We are developing a probabilistic model of how prediction-based action observation and mentalizing (i.e. theory of mind) contribute and work together during dynamically unfolding gestural interactions.