Imitation and Motor Cognition in Social Embodied Agents (IMoSA) (Completed)
2009–2014
This project explored how motor cognition mechanisms for mirroring and mental simulation are employed in social interaction. We develop a hierarchical probabilistic model of motor knowledge that is used to generate communicative gestures and recognize them in others. This allowed our virtual robot VINCE to learn, perceive and produce meaningful gestures incrementally and robustly online in interaction.